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gml_Object_blt_dummymissle_Collision_288

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1
if (normal == 1 && destroy == 0)
2
{
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    speed = 0;
4
    with (obj_maddummy)
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        event_user(3);
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    if (obj_maddum_drawer.alarm[5] < 2)
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    {
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        with (obj_maddum_drawer)
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            event_user(2);
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    }
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    with (obj_maddummy)
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        event_user(7);
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    if (instance_exists(obj_shaker) == 0)
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        scr_shake
scr_shake

instance_create(0, 0, obj_shaker); obj_shaker.hshake = argument0; obj_shaker.vshake = argument1; obj_shaker.shakespeed = argument2;
(4, 4, 2);
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    destroy = 1;
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    normal = 0;
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}