1 | dmg = 0; |
2 | move_towards_point(obj_heart.x, obj_heart.y, 1); |
3 | currentdir = 0; |
4 | dirspeed = 6; |
5 | speed = 1; |
6 | friction = -0.1; |
7 | juice = 90; |
8 | image_speed = 0; |
9 | noboom = 0; |
10 | defeat = 0; |
11 | create = 0; |
12 | destroy = 0; |
13 | normal = 0; |