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gml_Object_blt_flybullet_Alarm_1

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1
alarm[0]
 = 30;
gml_Object_blt_flybullet_Alarm_0.gml

speed = 0;
2
alarm[1]
 = 45;
gml_Object_blt_flybullet_Alarm_1.gml

alarm[0]
 = 30;
alarm[1]
 = 45;
move_towards_point(obj_heart.x + 2, obj_heart.y + 2, 3);
3
move_towards_point(obj_heart.x + 2, obj_heart.y + 2, 3);