alarm[0] = 30;gml_Object_blt_flybullet_Alarm_0.gmlspeed = 0;
alarm[1] = 45;gml_Object_blt_flybullet_Alarm_1.gmlalarm[0] = 30; alarm[1] = 45; move_towards_point(obj_heart.x + 2, obj_heart.y + 2, 3);
move_towards_point(obj_heart.x + 2, obj_heart.y + 2, 3);