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gml_Object_blt_flybullet_Alarm_1

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1
alarm[0] = 30;
2
alarm[1] = 45;
gml_Object_blt_flybullet_Alarm_1.gml

alarm[0] = 30; alarm[1] = 45; move_towards_point(obj_heart.x + 2, obj_heart.y + 2, 3);
3
move_towards_point(obj_heart.x + 2, obj_heart.y + 2, 3);