1 | angle = direction + 90; |
2 | image_angle = angle; |
3 | image_xscale = speed / 3; |
4 | image_yscale = speed / 3; |
5 | if (blue == 3) |
6 | { |
7 | alarm[7] += 0.5; |
8 | image_xscale = speed / 2; |
9 | image_yscale = speed / 2; |
10 | } |
11 | if (global.turntimer < 1) |
12 | global.mnfight = 3; |
13 | if (alarm[7] < 10) |
14 | image_alpha -= 0.1; |