| 1 | angle = direction + 90; |
| 2 | image_angle = angle; |
| 3 | image_xscale = speed / 3; |
| 4 | image_yscale = speed / 3; |
| 5 | if (blue == 3) |
| 6 | { |
| 7 | alarm[7] += 0.5; |
| 8 | image_xscale = speed / 2; |
| 9 | image_yscale = speed / 2; |
| 10 | } |
| 11 | if (global.turntimer < 1) |
| 12 | global.mnfight = 3; |
| 13 | if (alarm[7] < 10) |
| 14 | image_alpha -= 0.1; |