1 | draw_set_color(c_red); |
2 | twdsXspeed += (owngravity * gravityincrement); |
3 | if (collision_line(x, y, twdsX, twdsY, obj_heart, false, true)) |
4 | draw_set_color(c_green); |
5 | if (collision_line(x, y, twdsX + twdsXspeed, twdsY + twdsYspeed, obj_heart, false, true)) |
6 | draw_set_color(c_green); |
7 | draw_triangle(x, y, twdsX, twdsY, twdsX + twdsXspeed, twdsY + twdsYspeed, 0); |
8 | twdsX += twdsXspeed; |
9 | twdsY += twdsYspeed; |