1 |
dmg = 7; |
2 |
image_speed = 0.2; |
3 |
with (obj_shyren) |
4 |
{ |
5 |
if (emotion == 0) |
6 |
{ |
7 |
i = choose(0, 1, 2); |
8 |
caster_play(badnote[i], 0.5, 0.7); |
9 |
} |
10 |
else |
11 |
{ |
12 |
i = floor(random(6)); |
13 |
caster_play(note[i], 1, 1); |
14 |
} |
15 |
} |
16 |
if (obj_shyren.emotion == 0) |
17 |
{ |
18 |
speed = 4; |
19 |
dep = 1; |
20 |
detune = 3; |
21 |
dspeed = 1; |
22 |
} |
23 |
if (obj_shyren.emotion >= 1) |
24 |
{ |
25 |
dep = 0; |
26 |
detune = 2; |
27 |
dspeed = 12; |
28 |
speed = 7; |
29 |
} |
30 |
direction = random(60) + 250; |
31 |
siner = random(100); |
32 |
gravity_direction = choose(0, 45, 90, 45, 180); |
33 |
alarm[0] = 40 + random(20); |