| 1 |
dmg = 7; |
| 2 |
image_speed = 0.2; |
| 3 |
with (obj_shyren) |
| 4 |
{ |
| 5 |
if (emotion == 0) |
| 6 |
{ |
| 7 |
i = choose(0, 1, 2); |
| 8 |
caster_play(badnote[i], 0.5, 0.7); |
| 9 |
} |
| 10 |
else |
| 11 |
{ |
| 12 |
i = floor(random(6)); |
| 13 |
caster_play(note[i], 1, 1); |
| 14 |
} |
| 15 |
} |
| 16 |
if (obj_shyren.emotion == 0) |
| 17 |
{ |
| 18 |
speed = 4; |
| 19 |
dep = 1; |
| 20 |
detune = 3; |
| 21 |
dspeed = 1; |
| 22 |
} |
| 23 |
if (obj_shyren.emotion >= 1) |
| 24 |
{ |
| 25 |
dep = 0; |
| 26 |
detune = 2; |
| 27 |
dspeed = 12; |
| 28 |
speed = 7; |
| 29 |
} |
| 30 |
direction = random(60) + 250; |
| 31 |
siner = random(100); |
| 32 |
gravity_direction = choose(0, 45, 90, 45, 180); |
| 33 |
alarm[0] = 40 + random(20); |