1 | if (instance_exists(OBJ_WRITER) == 0) |
2 | { |
3 | with (blcon) |
4 | instance_destroy(); |
5 | instance_create(0, 0, obj_unfader); |
6 | alarm[6] = 50; |
7 | snd_play(snd_txtasg); |
8 | } |
9 | if (instance_exists(OBJ_WRITER) == 1) |
10 | alarm[5] = 2; |