Undertale script viewer

← back to main script listing

gml_Object_blt_sizebone_Alarm_5

(view raw script w/o annotations or w/e)
1
if (instance_exists(OBJ_WRITER) == 0)
2
{
3
    with (blcon)
4
        instance_destroy();
5
    instance_create(0, 0, obj_unfader);
6
    alarm[6] = 50;
gml_Object_blt_sizebone_Alarm_6.gml

global.hp = global.maxhp; global.border = 0; room_goto(global.currentroom);
7
    snd_play(snd_txtasg);
8
}
9
if (instance_exists(OBJ_WRITER) == 1)
10
    alarm[5] = 2;
gml_Object_blt_sizebone_Alarm_5.gml

if (instance_exists(OBJ_WRITER) == 0) { with (blcon) instance_destroy(); instance_create(0, 0, obj_unfader); alarm[6] = 50; snd_play(snd_txtasg); } if (instance_exists(OBJ_WRITER) == 1) alarm[5] = 2;