my = instance_create(x + 12, y + 16, blt_shinebullet);
my.dmg = dmg - 2;
alarm[0] = 7;gml_Object_blt_soapbul_Alarm_0.gmlmy = instance_create(x + 12, y + 16, blt_shinebullet); my.dmg = dmg - 2; alarm[0] = 7; if (offset == 1) { speed = 5; alarm[0] = 10; }
if (offset == 1)
{
speed = 5;
alarm[0] = 10;gml_Object_blt_soapbul_Alarm_0.gmlmy = instance_create(x + 12, y + 16, blt_shinebullet); my.dmg = dmg - 2; alarm[0] = 7; if (offset == 1) { speed = 5; alarm[0] = 10; }
}