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gml_Object_blt_soapbul_Alarm_0

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1
my = instance_create(x + 12, y + 16, blt_shinebullet);
2
my.dmg = dmg - 2;
3
alarm[0] = 7;
gml_Object_blt_soapbul_Alarm_0.gml

my = instance_create(x + 12, y + 16, blt_shinebullet); my.dmg = dmg - 2; alarm[0] = 7; if (offset == 1) { speed = 5; alarm[0] = 10; }
4
if (offset == 1)
5
{
6
    speed = 5;
7
    alarm[0] = 10;
gml_Object_blt_soapbul_Alarm_0.gml

my = instance_create(x + 12, y + 16, blt_shinebullet); my.dmg = dmg - 2; alarm[0] = 7; if (offset == 1) { speed = 5; alarm[0] = 10; }
8
}