speed = 0;
alarm[2] = 30;gml_Object_blt_stalk1_Alarm_2.gmlvspeed = 2; friction = -0.2; if (sum > 1) vspeed = -2; alarm[4] = 60;
alarm[3] = 6;gml_Object_blt_stalk1_Alarm_3.gmlxx += 1; instance_create(x + 13, y + 13, blt_stalkloop); if (xx < 3) alarm[3] = 8;
y = round(y);
x = round(x);