xx += 1;
instance_create(x + 13, y + 13, blt_stalkloop);
if (xx < 3)
alarm[3] = 8;gml_Object_blt_stalk1_Alarm_3.gmlxx += 1; instance_create(x + 13, y + 13, blt_stalkloop); if (xx < 3) alarm[3] = 8;