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gml_Object_blt_stalk1_Alarm_3

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1
xx += 1;
2
instance_create(x + 13, y + 13, blt_stalkloop);
3
if (xx < 3)
4
    alarm[3] = 8;
gml_Object_blt_stalk1_Alarm_3.gml

xx += 1; instance_create(x + 13, y + 13, blt_stalkloop); if (xx < 3) alarm[3] = 8;