1 | instance_create(x + ((sprite_width / 2) - 8), y + ((sprite_width / 2) - 8), blt_gen); |
2 | gravity = 0.2; |
3 | gravity_direction = 270; |
4 | vspeed = 2; |
5 | speed = 2; |
6 | image_speed = 0.25; |
7 | dropdown = 0; |
8 | dmg = 0; |
9 | hspeed = 0.4; |
10 | rbord = 0; |
11 | damageable = 0; |