1 | dmg = 0; |
2 | rr = round(random(1)); |
3 | y = global.idealborder[2] + 7; |
4 | if (rr == 1) |
5 | { |
6 | x = global.idealborder[1] + 20; |
7 | hspeed = -7; |
8 | gravity = 0.13; |
9 | gravity_direction = 0; |
10 | } |
11 | if (rr == 0) |
12 | { |
13 | x = global.idealborder[0] - 20; |
14 | hspeed = 7; |
15 | gravity = 0.13; |
16 | gravity_direction = 180; |
17 | } |