1 | if (type == 1) |
2 | { |
3 | if (speed > 0) |
4 | speed -= 0.03; |
5 | if (speed < 0) |
6 | speed = 0; |
7 | } |
8 | if (x > (405 - (sprite_width / 2))) |
9 | { |
10 | if (hspeed > 0) |
11 | hspeed = -hspeed; |
12 | } |
13 | if (x < (250 + (sprite_width / 2))) |
14 | { |
15 | if (hspeed < 0) |
16 | hspeed = -hspeed; |
17 | } |