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gml_Object_obj_6glove_boss_Other_16

related scripts: Create_0 • Destroy_0 • Other_15 • Other_16 • Step_0

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1
with (glove[4])
2
    instance_destroy();
3
glove[4] = instance_create(x, y, obj_6glove_act);
4
gloveang[4] = 1440 / maxnum;
5
glove[4].ang = gloveang[4];
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glove[4].x = x + lengthdir_x(radius, gloveang[4] + ourang);
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glove[4].y = y + lengthdir_y(radius, gloveang[4] + ourang);
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glove[4].image_angle = gloveang[4] + ourang;
9
spec = 1;