1 |
buffer = 0; |
2 |
active = 1; |
3 |
doorx = 0; |
4 |
open = -1; |
5 |
side = 0; |
6 |
if (room == room_fire_prelab) |
7 |
{ |
8 |
sprite_index = spr_labdoor_hang; |
9 |
if (global.entrance == 5) |
10 |
{ |
11 |
open = 1; |
12 |
doorx = 8; |
13 |
} |
14 |
if (global.flag[492 enable_alphys_date] == 1) |
15 |
{ |
16 |
instance_create(x + 0, y + 52, obj_solidsmall); |
17 |
active = 0; |
18 |
doorx = 0; |
19 |
} |
20 |
else |
21 |
{ |
22 |
instance_create(x + 0, y + 50, obj_doorCmusicfade); |
23 |
} |
24 |
} |
25 |
else |
26 |
{ |
27 |
side = 1; |
28 |
if (global.entrance == 4) |
29 |
{ |
30 |
open = 1; |
31 |
doorx = 8; |
32 |
} |
33 |
if (global.flag[492 enable_alphys_date] == 1) |
34 |
{ |
35 |
instance_create(x + 15, y + 51, obj_solidsmall); |
36 |
active = 0; |
37 |
doorx = 0; |
38 |
} |
39 |
else |
40 |
{ |
41 |
instance_create(x + 0, y + 50, obj_doorDmusicfade); |
42 |
} |
43 |
} |
44 |
con = 0; |
45 |
myinteract = 0; |