1 |
draw_sprite_ext(spr_adate_bodycoat, 0, x, y, 2, 2, 0, c_white, image_alpha); |
2 |
if (shock == 0) |
3 |
{ |
4 |
if (smooch == 0) |
5 |
draw_sprite_ext(spr_adate_head, face, x, y, 2, 2, 0, c_white, image_alpha); |
6 |
if (smooch == 1) |
7 |
{ |
8 |
if (smooch_ang > -50) |
9 |
{ |
10 |
smooch_ang -= 0.5; |
11 |
s_i += 0.25; |
12 |
} |
13 |
draw_sprite_ext(spr_adate_smooch, floor(s_i), x + 44, y + 40, 2, 2, smooch_ang, c_white, image_alpha); |
14 |
} |
15 |
if (smooch == 2) |
16 |
{ |
17 |
if (smooch_ang > -50) |
18 |
{ |
19 |
smooch_ang -= 0.5; |
20 |
s_i += 0.25; |
21 |
} |
22 |
draw_sprite_ext(spr_adate_smooch_s, floor(s_i), x + 44, y + 40, 2, 2, smooch_ang, c_white, image_alpha); |
23 |
} |
24 |
} |
25 |
if (shock == 1) |
26 |
draw_sprite_ext(spr_alphysface_hit, 0, x, y - 2, 2, 2, 0, c_white, 1); |