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gml_Object_obj_amalgam_tooth_Create_0

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1
con = 1;
2
visible = false;
3
alarm[0] = 1;
gml_Object_obj_amalgam_tooth_Alarm_0.gml

if (top == 1) { y = global.idealborder[2] - sprite_height; vspeed = 2; alarm[4] = 20; } if (top == 0) { y = global.idealborder[3]; sprite_index = spr_amalgam_toothd; mask_index = spr_amalgam_toothmask_d; vspeed = -2; alarm[4] = 20; } visible = true;
4
top = 1;
5
anchor = 0;
6
dmg = 9;