| 1 | snd_play(snd_break2); | 
| 2 | visible = false; | 
| 3 | instance_create(x - 2, y, obj_theartshard); | 
| 4 | instance_create(x, y + 3, obj_theartshard); | 
| 5 | instance_create(x + 2, y + 6, obj_theartshard); | 
| 6 | instance_create(x + 8, y, obj_theartshard); | 
| 7 | instance_create(x + 10, y + 3, obj_theartshard); | 
| 8 | instance_create(x + 12, y + 6, obj_theartshard); |