1 | asgorex = xstart + shudder; |
2 | shudder = -shudder; |
3 | if (shudder > 0) |
4 | shudder -= 2; |
5 | alarm[2] = 2; |
6 | if (abs(shudder) < 2) |
7 | { |
8 | shudder = 0; |
9 | if (hearts == 1) |
10 | con = 30; |
11 | else |
12 | con = 58; |
13 | alarm[2] = -1; |
14 | } |