|
1
|
if (global.plot >= 24 && jump < 5)
|
|
2
|
{
|
|
3
|
global.typer = 31;
|
|
4
|
global.faceemotion = 0;
|
|
5
|
global.facechoice = 0;
|
|
6
|
global.msc = 0;
|
|
7
|
global.msg[0] = * \[C],Delay 11 please...Wait for inputscr_gettextscr_gettext
var text_id = argument[0];
var text = ds_map_find_value(global.text_data_en, text_id);
if (is_undefined(text))
text = "";
if (global.language == "ja")
{
var loc_text = ds_map_find_value(global.text_data_ja, text_id);
if (!is_undefined(loc_text))
text = loc_text;
}
for (var i = 1; i <= (string_length(text) - 3); i++)
{
if (string_copy(text, i, 2) == "\[" && string_char_at(text, i + 3) == "]")
{
var sel = string_char_at(text, i + 2);
var replace;
if (sel == "C")
replace = global.charname;
else if (sel == "G")
replace = string(global.gold);
else if (sel == "I")
replace = global.itemname[global.menucoord[1]];
else if (sel == "1" && argument_count > 1)
replace = argument[1];
else if (sel == "2" && argument_count > 2)
replace = argument[2];
else if (sel == "3" && argument_count > 3)
replace = argument[3];
else if (sel == "4" && argument_count > 4)
replace = argument[4];
else if (sel == "5" && argument_count > 5)
replace = argument[5];
else if (sel == "6" && argument_count > 6)
replace = argument[6];
else if (sel == "7" && argument_count > 7)
replace = argument[7];
else if (sel == "8" && argument_count > 8)
replace = argument[8];
else if (sel == "9" && argument_count > 9)
replace = argument[9];
else
replace = "";
var before = string_copy(text, 1, i - 1);
var after = string_copy(text, i + 4, string_length(text));
text = before + replace + after;
i += (string_length(replace) - 1);
}
}
return text; ("obj_asrielbed_87") ;
|
|
8
|
global.msg[1] = * Wake up!Wait for inputscr_gettextscr_gettext
var text_id = argument[0];
var text = ds_map_find_value(global.text_data_en, text_id);
if (is_undefined(text))
text = "";
if (global.language == "ja")
{
var loc_text = ds_map_find_value(global.text_data_ja, text_id);
if (!is_undefined(loc_text))
text = loc_text;
}
for (var i = 1; i <= (string_length(text) - 3); i++)
{
if (string_copy(text, i, 2) == "\[" && string_char_at(text, i + 3) == "]")
{
var sel = string_char_at(text, i + 2);
var replace;
if (sel == "C")
replace = global.charname;
else if (sel == "G")
replace = string(global.gold);
else if (sel == "I")
replace = global.itemname[global.menucoord[1]];
else if (sel == "1" && argument_count > 1)
replace = argument[1];
else if (sel == "2" && argument_count > 2)
replace = argument[2];
else if (sel == "3" && argument_count > 3)
replace = argument[3];
else if (sel == "4" && argument_count > 4)
replace = argument[4];
else if (sel == "5" && argument_count > 5)
replace = argument[5];
else if (sel == "6" && argument_count > 6)
replace = argument[6];
else if (sel == "7" && argument_count > 7)
replace = argument[7];
else if (sel == "8" && argument_count > 8)
replace = argument[8];
else if (sel == "9" && argument_count > 9)
replace = argument[9];
else
replace = "";
var before = string_copy(text, 1, i - 1);
var after = string_copy(text, i + 4, string_length(text));
text = before + replace + after;
i += (string_length(replace) - 1);
}
}
return text; ("obj_asrielbed_88") ;
|
|
9
|
global.msg[2] = * You are the future of humans and monsters...Wait for inputClose MessageClose Messagescr_gettextscr_gettext
var text_id = argument[0];
var text = ds_map_find_value(global.text_data_en, text_id);
if (is_undefined(text))
text = "";
if (global.language == "ja")
{
var loc_text = ds_map_find_value(global.text_data_ja, text_id);
if (!is_undefined(loc_text))
text = loc_text;
}
for (var i = 1; i <= (string_length(text) - 3); i++)
{
if (string_copy(text, i, 2) == "\[" && string_char_at(text, i + 3) == "]")
{
var sel = string_char_at(text, i + 2);
var replace;
if (sel == "C")
replace = global.charname;
else if (sel == "G")
replace = string(global.gold);
else if (sel == "I")
replace = global.itemname[global.menucoord[1]];
else if (sel == "1" && argument_count > 1)
replace = argument[1];
else if (sel == "2" && argument_count > 2)
replace = argument[2];
else if (sel == "3" && argument_count > 3)
replace = argument[3];
else if (sel == "4" && argument_count > 4)
replace = argument[4];
else if (sel == "5" && argument_count > 5)
replace = argument[5];
else if (sel == "6" && argument_count > 6)
replace = argument[6];
else if (sel == "7" && argument_count > 7)
replace = argument[7];
else if (sel == "8" && argument_count > 8)
replace = argument[8];
else if (sel == "9" && argument_count > 9)
replace = argument[9];
else
replace = "";
var before = string_copy(text, 1, i - 1);
var after = string_copy(text, i + 4, string_length(text));
text = before + replace + after;
i += (string_length(replace) - 1);
}
}
return text; ("obj_asrielbed_89") ;
|
|
10
|
if (global.flag[7 true_pacifist] == 1)
|
|
11
|
{
|
|
12
|
global.typer = 5;
|
|
13
|
global.msg[0] = * (It felt strange to lie in the bed.)Wait for inputscr_gettextscr_gettext
var text_id = argument[0];
var text = ds_map_find_value(global.text_data_en, text_id);
if (is_undefined(text))
text = "";
if (global.language == "ja")
{
var loc_text = ds_map_find_value(global.text_data_ja, text_id);
if (!is_undefined(loc_text))
text = loc_text;
}
for (var i = 1; i <= (string_length(text) - 3); i++)
{
if (string_copy(text, i, 2) == "\[" && string_char_at(text, i + 3) == "]")
{
var sel = string_char_at(text, i + 2);
var replace;
if (sel == "C")
replace = global.charname;
else if (sel == "G")
replace = string(global.gold);
else if (sel == "I")
replace = global.itemname[global.menucoord[1]];
else if (sel == "1" && argument_count > 1)
replace = argument[1];
else if (sel == "2" && argument_count > 2)
replace = argument[2];
else if (sel == "3" && argument_count > 3)
replace = argument[3];
else if (sel == "4" && argument_count > 4)
replace = argument[4];
else if (sel == "5" && argument_count > 5)
replace = argument[5];
else if (sel == "6" && argument_count > 6)
replace = argument[6];
else if (sel == "7" && argument_count > 7)
replace = argument[7];
else if (sel == "8" && argument_count > 8)
replace = argument[8];
else if (sel == "9" && argument_count > 9)
replace = argument[9];
else
replace = "";
var before = string_copy(text, 1, i - 1);
var after = string_copy(text, i + 4, string_length(text));
text = before + replace + after;
i += (string_length(replace) - 1);
}
}
return text; ("obj_asrielbed_93") ;
|
|
14
|
global.msg[1] = * (It feels entirely too small for you now.)Wait for inputClose MessageClose Messagescr_gettextscr_gettext
var text_id = argument[0];
var text = ds_map_find_value(global.text_data_en, text_id);
if (is_undefined(text))
text = "";
if (global.language == "ja")
{
var loc_text = ds_map_find_value(global.text_data_ja, text_id);
if (!is_undefined(loc_text))
text = loc_text;
}
for (var i = 1; i <= (string_length(text) - 3); i++)
{
if (string_copy(text, i, 2) == "\[" && string_char_at(text, i + 3) == "]")
{
var sel = string_char_at(text, i + 2);
var replace;
if (sel == "C")
replace = global.charname;
else if (sel == "G")
replace = string(global.gold);
else if (sel == "I")
replace = global.itemname[global.menucoord[1]];
else if (sel == "1" && argument_count > 1)
replace = argument[1];
else if (sel == "2" && argument_count > 2)
replace = argument[2];
else if (sel == "3" && argument_count > 3)
replace = argument[3];
else if (sel == "4" && argument_count > 4)
replace = argument[4];
else if (sel == "5" && argument_count > 5)
replace = argument[5];
else if (sel == "6" && argument_count > 6)
replace = argument[6];
else if (sel == "7" && argument_count > 7)
replace = argument[7];
else if (sel == "8" && argument_count > 8)
replace = argument[8];
else if (sel == "9" && argument_count > 9)
replace = argument[9];
else
replace = "";
var before = string_copy(text, 1, i - 1);
var after = string_copy(text, i + 4, string_length(text));
text = before + replace + after;
i += (string_length(replace) - 1);
}
}
return text; ("obj_asrielbed_94") ;
|
|
15
|
}
|
|
16
|
obj_asriellamp.idealvolume[0] = 0;
|
|
17
|
obj_asriellamp.idealvolume[1] = 0;
|
|
18
|
instance_create(0, 0, obj_dialoguer);
|
|
19
|
with (obj_dialoguer)
|
|
20
|
depth = -999999;
|
|
21
|
if (instance_exists(OBJ_WRITER))
|
|
22
|
{
|
|
23
|
with (OBJ_WRITER)
|
|
24
|
depth = -9999999;
|
|
25
|
}
|
|
26
|
jump = 5;
|
|
27
|
}
|
|
28
|
if (jump == 5)
|
|
29
|
alarm[2] = 2; gml_Object_obj_asrielbed_Alarm_2.gml
if (global.plot >= 24 && jump < 5)
{
global.typer = 31;
global.faceemotion = 0;
global.facechoice = 0;
global.msc = 0;
global.msg[0] = * \[C],Delay 11 please...Wait for input ;
global.msg[1] = ;
global.msg[2] = * You are the future of humans and monsters...Wait for inputClose MessageClose Message ;
if (global.flag[7 true_pacifist] == 1)
{
global.typer = 5;
global.msg[0] = * (It felt strange to lie in the bed.)Wait for input ;
global.msg[1] = * (It feels entirely too small for you now.)Wait for inputClose MessageClose Message ;
}
obj_asriellamp.idealvolume[0] = 0;
obj_asriellamp.idealvolume[1] = 0;
instance_create(0, 0, obj_dialoguer);
with (obj_dialoguer)
depth = -999999;
if (instance_exists(OBJ_WRITER))
{
with (OBJ_WRITER)
depth = -9999999;
}
jump = 5;
}
if (jump == 5)
alarm[2] = 2;
if (instance_exists(obj_dialoguer) == 0)
{
jump = 6;
background_visible[1] = false;
background_visible[0] = true;
if (global.plot < 20)
background_visible[2] = true;
global.facing = 3;
obj_mainchara.x = 200;
obj_mainchara.y = 104;
global.hp = global.maxhp;
if (instance_exists(obj_unfader))
{
with (obj_unfader)
instance_destroy();
}
instance_create(0, 0, obj_fader);
obj_asriellamp.idealvolume[0] = 0;
obj_asriellamp.idealvolume[1] = 1;
if (global.flag[103 got_bscotch_pie] == 0 && global.plot < 20)
{
global.flag[103 got_bscotch_pie] = 1;
instance_create(142, 132, obj_pie_pickup);
}
alarm[3] = 60;
}
|
|
30
|
if (instance_exists(obj_dialoguer) == 0)
|
|
31
|
{
|
|
32
|
jump = 6;
|
|
33
|
background_visible[1] = false;
|
|
34
|
background_visible[0] = true;
|
|
35
|
if (global.plot < 20)
|
|
36
|
background_visible[2] = true;
|
|
37
|
global.facing = 3;
|
|
38
|
obj_mainchara.x = 200;
|
|
39
|
obj_mainchara.y = 104;
|
|
40
|
global.hp = global.maxhp;
|
|
41
|
if (instance_exists(obj_unfader))
|
|
42
|
{
|
|
43
|
with (obj_unfader)
|
|
44
|
instance_destroy();
|
|
45
|
}
|
|
46
|
instance_create(0, 0, obj_fader);
|
|
47
|
obj_asriellamp.idealvolume[0] = 0;
|
|
48
|
obj_asriellamp.idealvolume[1] = 1;
|
|
49
|
if (global.flag[103 got_bscotch_pie] == 0 && global.plot < 20)
|
|
50
|
{
|
|
51
|
global.flag[103 got_bscotch_pie] = 1;
|
|
52
|
instance_create(142, 132, obj_pie_pickup);
|
|
53
|
}
|
|
54
|
alarm[3] = 60; gml_Object_obj_asrielbed_Alarm_3.gml
with (obj_mainchara)
path_start(path_unbed, 2, path_action_stop, 0);
jump = 3;
|
|
55
|
}
|