1 | snd_play(snd_noise); |
2 | if (background_visible[1] == true) |
3 | { |
4 | background_visible[0] = true; |
5 | background_visible[1] = false; |
6 | idealvolume[0] = 0; |
7 | idealvolume[1] = 1; |
8 | } |
9 | else |
10 | { |
11 | background_visible[0] = false; |
12 | background_visible[2] = false; |
13 | background_visible[1] = true; |
14 | idealvolume[0] = 1; |
15 | idealvolume[1] = 0; |
16 | } |
17 | myinteract = 0; |
18 | global.interact = 0; |