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gml_Object_obj_bara03_Alarm_6

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1
blcon = instance_create(x - blconx, y + 55, obj_blconsm);
2
blcon.sprite_index = spr_blconsm2;
3
gg = floor(random(3));
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attacked = 0;
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mycommand = round(random(100));
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if (mycommand >= 0 && mycommand < 25)
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    global.msg[0] = "...";
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if (mycommand >= 25)
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    global.msg[0] = "...";
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if (mycommand >= 50)
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    global.msg[0] = "...&...";
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if (mycommand >= 75)
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    global.msg[0] = "...";
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turn0 = 1;
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if (whatiheard == 3)
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    global.msg[0] = "I know,&but...";
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if (whatiheard == 1)
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{
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    global.msg[0] = "Glove...&getting&looser.";
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    if (shirtless == 1)
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        global.msg[0] = "Nice&to meet&you???";
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}
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pop = scr_monstersum
scr_monstersum

return global.monster[0] + global.monster[1] + global.monster[2];
();
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if (pop < 2)
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{
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    if (mycommand >= 0 && mycommand < 25)
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        global.msg[0] = "...";
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    if (mycommand >= 25)
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        global.msg[0] = "...";
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    if (mycommand >= 50)
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        global.msg[0] = "...";
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    if (mycommand >= 75)
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        global.msg[0] = "...";
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    if (freshdeath == 0 && mercymod < 1)
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        global.msg[0] = "04...!!&Why&didn't&I...";
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    if (freshdeath == 0 && mercymod > 100)
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        global.msg[0] = "04!?&You...&YOU...!";
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    freshdeath = 1;
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    mercymod = -99999;
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}
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global.msg[1] = "%%%";
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global.typer = 2;
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blconwd = instance_create(blcon.x + 15, blcon.y + 10, OBJ_NOMSCWRITER);
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global.border = 15;
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obj_heart.x = round((global.idealborder[0] + global.idealborder[1]) / 2) - 8;
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obj_heart.y = round((global.idealborder[2] + global.idealborder[3]) / 2) - 8;