1 |
blcon = instance_create(x - blconx, y + 55, obj_blconsm); |
2 |
blcon.sprite_index = spr_blconsm2; |
3 |
gg = floor(random(3)); |
4 |
attacked = 0; |
5 |
mycommand = round(random(100)); |
6 |
if (mycommand >= 0 && mycommand < 25) |
7 |
global.msg[0] = "..."; |
8 |
if (mycommand >= 25) |
9 |
global.msg[0] = "..."; |
10 |
if (mycommand >= 50) |
11 |
global.msg[0] = "...&..."; |
12 |
if (mycommand >= 75) |
13 |
global.msg[0] = "..."; |
14 |
turn0 = 1; |
15 |
if (whatiheard == 3) |
16 |
global.msg[0] = "I know,&but..."; |
17 |
if (whatiheard == 1) |
18 |
{ |
19 |
global.msg[0] = "Glove...&getting&looser."; |
20 |
if (shirtless == 1) |
21 |
global.msg[0] = "Nice&to meet&you???"; |
22 |
} |
23 |
pop = scr_monstersumscr_monstersumreturn global.monster[0] + global.monster[1] + global.monster[2]; (); |
24 |
if (pop < 2) |
25 |
{ |
26 |
if (mycommand >= 0 && mycommand < 25) |
27 |
global.msg[0] = "..."; |
28 |
if (mycommand >= 25) |
29 |
global.msg[0] = "..."; |
30 |
if (mycommand >= 50) |
31 |
global.msg[0] = "..."; |
32 |
if (mycommand >= 75) |
33 |
global.msg[0] = "..."; |
34 |
if (freshdeath == 0 && mercymod < 1) |
35 |
global.msg[0] = "04...!!&Why&didn't&I..."; |
36 |
if (freshdeath == 0 && mercymod > 100) |
37 |
global.msg[0] = "04!?&You...&YOU...!"; |
38 |
freshdeath = 1; |
39 |
mercymod = -99999; |
40 |
} |
41 |
global.msg[1] = "%%%"; |
42 |
global.typer = 2; |
43 |
blconwd = instance_create(blcon.x + 15, blcon.y + 10, OBJ_NOMSCWRITER); |
44 |
global.border = 15; |
45 |
obj_heart.x = round((global.idealborder[0] + global.idealborder[1]) / 2) - 8; |
46 |
obj_heart.y = round((global.idealborder[2] + global.idealborder[3]) / 2) - 8; |