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gml_Object_obj_barabody_Alarm_3

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1
if (shaker > 0)
2
{
3
    alarm[3] = 8;
gml_Object_obj_barabody_Alarm_3.gml

if (shaker > 0) { alarm[3] = 8; instance_create(x + 55, y + 20, obj_sweat99); }
4
    instance_create(x + 55, y + 20, obj_sweat99);
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}