gml_Object_obj_blackbulletgen1_Alarm_0.gmlalarm[0] = global.firingrate;
bx = instance_create(x, y, obj_blackboxtest);
bx.vspeed = 8;
obj_blackboxtest.dmg = floor(global.hp / 2);
if (global.hp < 2)
{
global.turntimer = -1;
with (obj_blackboxtest)
instance_destroy();
}