Undertale script viewer

← back to main script listing

gml_Object_obj_blackbulletgen1_Create_0

(view raw script w/o annotations or w/e)
1
alarm[0] = 1;
gml_Object_obj_blackbulletgen1_Alarm_0.gml

alarm[0] = global.firingrate; bx = instance_create(x, y, obj_blackboxtest); bx.vspeed = 8; obj_blackboxtest.dmg = floor(global.hp / 2); if (global.hp < 2) { global.turntimer = -1; with (obj_blackboxtest) instance_destroy(); }
2
x = global.idealborder[0];
3
y = global.idealborder[2] - 40;
4
hspeed = 4;