1 | draw_sprite_part(sprite_index, image_index, 0, sprite_height - damt - 6, sprite_width, 6 + damt, x, y); |
2 | if (drawerdown == 1) |
3 | { |
4 | if (damt < (sprite_height - 6)) |
5 | { |
6 | damt += 2; |
7 | } |
8 | else |
9 | { |
10 | damt = sprite_height - 6; |
11 | drawerdown = 2; |
12 | } |
13 | } |
14 | if (drawerdown == 3) |
15 | { |
16 | if (damt > 0) |
17 | { |
18 | damt -= 2; |
19 | } |
20 | else |
21 | { |
22 | damt = 0; |
23 | drawerdown = 4; |
24 | } |
25 | } |