script_execute(SCR_DIRECT, 0, 0, 60, 0.4, 270, 0, 90, 6, 18, 175);
alarm[0] = firingspeed;gml_Object_obj_bulletgen1_Alarm_0.gmlscript_execute(SCR_DIRECT, 0, 0, 60, 0.4, 270, 0, 90, 6, 18, 175); alarm[0] = firingspeed;