1 |
script_execute(SCR_THATCH, 40, 0, -45, 0.2, 90, 0.05, 270, 4, 1, 5, 175); |
2 |
script_execute(SCR_THATCH, -40, 0, -45, 0.2, 90, 0.05, 270, 4, -1, 5, 175); |
3 |
alarm[0] = firingspeed;gml_Object_obj_bulletgenthatched_Alarm_0.gmlscript_execute(SCR_THATCH, 40, 0, -45, 0.2, 90, 0.05, 270, 4, 1, 5, 175);
script_execute(SCR_THATCH, -40, 0, -45, 0.2, 90, 0.05, 270, 4, -1, 5, 175);
alarm[0] = firingspeed; |