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gml_Object_obj_bulletgenthatched_Alarm_0

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1
script_execute(SCR_THATCH, 40, 0, -45, 0.2, 90, 0.05, 270, 4, 1, 5, 175);
2
script_execute(SCR_THATCH, -40, 0, -45, 0.2, 90, 0.05, 270, 4, -1, 5, 175);
3
alarm[0] = firingspeed;
gml_Object_obj_bulletgenthatched_Alarm_0.gml

script_execute(SCR_THATCH, 40, 0, -45, 0.2, 90, 0.05, 270, 4, 1, 5, 175); script_execute(SCR_THATCH, -40, 0, -45, 0.2, 90, 0.05, 270, 4, -1, 5, 175); alarm[0] = firingspeed;