|
1
|
choseang = random(360);
|
|
2
|
if (diff == 0)
|
|
3
|
{
|
|
4
|
choseangspeed = 0;
|
|
5
|
i = 0;
|
|
6
|
repeat (36)
|
|
7
|
{
|
|
8
|
cc = instance_create(0, 0, obj_cfire);
|
|
9
|
cc.ang = choseang + (i * 8);
|
|
10
|
cc.rspeed = 4;
|
|
11
|
cc.r = 300;
|
|
12
|
cc.angspeed = choseangspeed;
|
|
13
|
i += 1;
|
|
14
|
}
|
|
15
|
alarm[0] = 35; gml_Object_obj_cfiregen_Alarm_0.gml
choseang = random(360);
if (diff == 0)
{
choseangspeed = 0;
i = 0;
repeat (36)
{
cc = instance_create(0, 0, obj_cfire);
cc.ang = choseang + (i * 8);
cc.rspeed = 4;
cc.r = 300;
cc.angspeed = choseangspeed;
i += 1;
}
alarm[0] = 35;
}
if (diff == 1)
{
choseangspeed = -2 + random(4);
i = 0;
repeat (36)
{
cc = instance_create(0, 0, obj_cfire);
cc.ang = choseang + (i * 8);
cc.rspeed = 6;
cc.r = 300;
cc.angspeed = choseangspeed;
i += 1;
}
alarm[0] = 30;
}
if (diff == 2)
{
choseangspeed = -4 + random(8);
i = 0;
repeat (36)
{
cc = instance_create(0, 0, obj_cfire);
cc.ang = choseang + (i * 8);
cc.rspeed = 4;
cc.r = 300;
cc.angspeed = choseangspeed;
i += 1;
}
alarm[0] = 30;
}
if (diff == 3)
{
choseangspeed = -6 + random(12);
i = 0;
repeat (33)
{
cc = instance_create(0, 0, obj_cfire);
cc.ang = choseang + (i * 8);
cc.rspeed = 6;
cc.r = 300;
cc.angspeed = choseangspeed;
i += 1;
}
alarm[0] = 25;
}
|
|
16
|
}
|
|
17
|
if (diff == 1)
|
|
18
|
{
|
|
19
|
choseangspeed = -2 + random(4);
|
|
20
|
i = 0;
|
|
21
|
repeat (36)
|
|
22
|
{
|
|
23
|
cc = instance_create(0, 0, obj_cfire);
|
|
24
|
cc.ang = choseang + (i * 8);
|
|
25
|
cc.rspeed = 6;
|
|
26
|
cc.r = 300;
|
|
27
|
cc.angspeed = choseangspeed;
|
|
28
|
i += 1;
|
|
29
|
}
|
|
30
|
alarm[0] = 30; gml_Object_obj_cfiregen_Alarm_0.gml
choseang = random(360);
if (diff == 0)
{
choseangspeed = 0;
i = 0;
repeat (36)
{
cc = instance_create(0, 0, obj_cfire);
cc.ang = choseang + (i * 8);
cc.rspeed = 4;
cc.r = 300;
cc.angspeed = choseangspeed;
i += 1;
}
alarm[0] = 35;
}
if (diff == 1)
{
choseangspeed = -2 + random(4);
i = 0;
repeat (36)
{
cc = instance_create(0, 0, obj_cfire);
cc.ang = choseang + (i * 8);
cc.rspeed = 6;
cc.r = 300;
cc.angspeed = choseangspeed;
i += 1;
}
alarm[0] = 30;
}
if (diff == 2)
{
choseangspeed = -4 + random(8);
i = 0;
repeat (36)
{
cc = instance_create(0, 0, obj_cfire);
cc.ang = choseang + (i * 8);
cc.rspeed = 4;
cc.r = 300;
cc.angspeed = choseangspeed;
i += 1;
}
alarm[0] = 30;
}
if (diff == 3)
{
choseangspeed = -6 + random(12);
i = 0;
repeat (33)
{
cc = instance_create(0, 0, obj_cfire);
cc.ang = choseang + (i * 8);
cc.rspeed = 6;
cc.r = 300;
cc.angspeed = choseangspeed;
i += 1;
}
alarm[0] = 25;
}
|
|
31
|
}
|
|
32
|
if (diff == 2)
|
|
33
|
{
|
|
34
|
choseangspeed = -4 + random(8);
|
|
35
|
i = 0;
|
|
36
|
repeat (36)
|
|
37
|
{
|
|
38
|
cc = instance_create(0, 0, obj_cfire);
|
|
39
|
cc.ang = choseang + (i * 8);
|
|
40
|
cc.rspeed = 4;
|
|
41
|
cc.r = 300;
|
|
42
|
cc.angspeed = choseangspeed;
|
|
43
|
i += 1;
|
|
44
|
}
|
|
45
|
alarm[0] = 30; gml_Object_obj_cfiregen_Alarm_0.gml
choseang = random(360);
if (diff == 0)
{
choseangspeed = 0;
i = 0;
repeat (36)
{
cc = instance_create(0, 0, obj_cfire);
cc.ang = choseang + (i * 8);
cc.rspeed = 4;
cc.r = 300;
cc.angspeed = choseangspeed;
i += 1;
}
alarm[0] = 35;
}
if (diff == 1)
{
choseangspeed = -2 + random(4);
i = 0;
repeat (36)
{
cc = instance_create(0, 0, obj_cfire);
cc.ang = choseang + (i * 8);
cc.rspeed = 6;
cc.r = 300;
cc.angspeed = choseangspeed;
i += 1;
}
alarm[0] = 30;
}
if (diff == 2)
{
choseangspeed = -4 + random(8);
i = 0;
repeat (36)
{
cc = instance_create(0, 0, obj_cfire);
cc.ang = choseang + (i * 8);
cc.rspeed = 4;
cc.r = 300;
cc.angspeed = choseangspeed;
i += 1;
}
alarm[0] = 30;
}
if (diff == 3)
{
choseangspeed = -6 + random(12);
i = 0;
repeat (33)
{
cc = instance_create(0, 0, obj_cfire);
cc.ang = choseang + (i * 8);
cc.rspeed = 6;
cc.r = 300;
cc.angspeed = choseangspeed;
i += 1;
}
alarm[0] = 25;
}
|
|
46
|
}
|
|
47
|
if (diff == 3)
|
|
48
|
{
|
|
49
|
choseangspeed = -6 + random(12);
|
|
50
|
i = 0;
|
|
51
|
repeat (33)
|
|
52
|
{
|
|
53
|
cc = instance_create(0, 0, obj_cfire);
|
|
54
|
cc.ang = choseang + (i * 8);
|
|
55
|
cc.rspeed = 6;
|
|
56
|
cc.r = 300;
|
|
57
|
cc.angspeed = choseangspeed;
|
|
58
|
i += 1;
|
|
59
|
}
|
|
60
|
alarm[0] = 25; gml_Object_obj_cfiregen_Alarm_0.gml
choseang = random(360);
if (diff == 0)
{
choseangspeed = 0;
i = 0;
repeat (36)
{
cc = instance_create(0, 0, obj_cfire);
cc.ang = choseang + (i * 8);
cc.rspeed = 4;
cc.r = 300;
cc.angspeed = choseangspeed;
i += 1;
}
alarm[0] = 35;
}
if (diff == 1)
{
choseangspeed = -2 + random(4);
i = 0;
repeat (36)
{
cc = instance_create(0, 0, obj_cfire);
cc.ang = choseang + (i * 8);
cc.rspeed = 6;
cc.r = 300;
cc.angspeed = choseangspeed;
i += 1;
}
alarm[0] = 30;
}
if (diff == 2)
{
choseangspeed = -4 + random(8);
i = 0;
repeat (36)
{
cc = instance_create(0, 0, obj_cfire);
cc.ang = choseang + (i * 8);
cc.rspeed = 4;
cc.r = 300;
cc.angspeed = choseangspeed;
i += 1;
}
alarm[0] = 30;
}
if (diff == 3)
{
choseangspeed = -6 + random(12);
i = 0;
repeat (33)
{
cc = instance_create(0, 0, obj_cfire);
cc.ang = choseang + (i * 8);
cc.rspeed = 6;
cc.r = 300;
cc.angspeed = choseangspeed;
i += 1;
}
alarm[0] = 25;
}
|
|
61
|
}
|