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gml_Object_obj_cfiregen_Create_0

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1
alarm[0] = 10;
gml_Object_obj_cfiregen_Alarm_0.gml

choseang = random(360); if (diff == 0) { choseangspeed = 0; i = 0; repeat (36) { cc = instance_create(0, 0, obj_cfire); cc.ang = choseang + (i * 8); cc.rspeed = 4; cc.r = 300; cc.angspeed = choseangspeed; i += 1; } alarm[0] = 35; } if (diff == 1) { choseangspeed = -2 + random(4); i = 0; repeat (36) { cc = instance_create(0, 0, obj_cfire); cc.ang = choseang + (i * 8); cc.rspeed = 6; cc.r = 300; cc.angspeed = choseangspeed; i += 1; } alarm[0] = 30; } if (diff == 2) { choseangspeed = -4 + random(8); i = 0; repeat (36) { cc = instance_create(0, 0, obj_cfire); cc.ang = choseang + (i * 8); cc.rspeed = 4; cc.r = 300; cc.angspeed = choseangspeed; i += 1; } alarm[0] = 30; } if (diff == 3) { choseangspeed = -6 + random(12); i = 0; repeat (33) { cc = instance_create(0, 0, obj_cfire); cc.ang = choseang + (i * 8); cc.rspeed = 6; cc.r = 300; cc.angspeed = choseangspeed; i += 1; } alarm[0] = 25; }
2
diff = 0;