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gml_Object_obj_chimesparkle_Step_0

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1
if (timer < 30)
2
    image_alpha += 0.1;
3
timer += 1;
4
if (timer > 20)
5
{
6
    image_alpha -= 0.04;
7
    if (image_alpha < 0.05)
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        instance_destroy();
9
}
10
if (image_alpha > obj_killervisage.image_alpha)
11
    image_alpha = obj_killervisage.image_alpha;