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gml_Object_obj_core_lightstrip_Draw_0

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1
if (instance_exists(obj_kitchenforcefield))
2
    depth = obj_kitchenforcefield.depth + 1;
3
if (powered == 1)
4
    siner += 1;
5
else
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    siner = 0;
7
if (image_xscale == 1)
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    draw_sprite(spr_core_wallstrip_l, siner / 6, x, y);
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else
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    draw_sprite(spr_core_wallstrip_r, siner / 6, x - 20, y);