1 | if (instance_exists(obj_kitchenforcefield)) |
2 | depth = obj_kitchenforcefield.depth + 1; |
3 | if (powered == 1) |
4 | siner += 1; |
5 | else |
6 | siner = 0; |
7 | if (image_xscale == 1) |
8 | draw_sprite(spr_core_wallstrip_l, siner / 6, x, y); |
9 | else |
10 | draw_sprite(spr_core_wallstrip_r, siner / 6, x - 20, y); |