1 | caster_play(ii, 1, 1); |
2 | if (global.osflavor == 4 && (number == 7 || number == 7.5)) |
3 | number += 0.5; |
4 | else |
5 | number += 1; |
6 | if (number < 9) |
7 | alarm[5] = 130; |
8 | else |
9 | alarm[6] = 200; |