Undertale script viewer

← back to main script listing

gml_Object_obj_credits_short_Create_0

(view raw script w/o annotations or w/e)
1
number = -1;
2
ii = caster_load("music/intronoise.ogg");
3
caster_play(ii, 1, 1);
4
alarm[5] = 150;
gml_Object_obj_credits_short_Alarm_5.gml

caster_play(ii, 1, 1); if (global.osflavor == 4 && (number == 7 || number == 7.5)) number += 0.5; else number += 1; if (number < 9) alarm[5] = 130; else alarm[6] = 200;
5
rot = 0;
6
phonecalls = 0;
7
global.filechoice = 0;
8
ossafe_ini_open("undertale.ini");
9
ini_write_real("FFFFF", "E", 0);
10
ini_write_real("FFFFF", "F", 0);
11
won = ini_read_real("General", "Won", 0);
12
ini_write_real("General", "Won", won + 1);
13
ossafe_ini_close();
14
ossafe_savedata_save();