1 | draw_sprite(sprite_index, image_index, x, y); |
2 | if (obj_time.right) |
3 | x += 4; |
4 | if (obj_time.up) |
5 | y -= 4; |
6 | if (obj_time.down) |
7 | y += 4; |
8 | if (obj_time.left) |
9 | x -= 4; |
10 | if (x > 624) |
11 | x = 624; |
12 | if (x < 0) |
13 | x = 0; |
14 | if (y > 464) |
15 | y = 464; |
16 | if (y < 0) |
17 | y = 0; |