|
1
|
alarm[0] = 10; gml_Object_obj_crygen3_Alarm_0.gml
myx = global.monsterinstance[myself].x;
myy = global.monsterinstance[myself].y;
blt1 = instance_create(myx + 52, myy + 48, blt_crybullet2);
blt2 = instance_create(myx + 82, myy + 58, blt_crybullet2);
blt1.dmg = 0;
blt2.dmg = 0;
alarm[0] = global.firingrate;
|
|
3
|
alarm[1] = 60; gml_Object_obj_crygen3_Alarm_1.gml
blcon = instance_create(obj_napstablook.x + 150, obj_napstablook.y + 24, obj_blconsm);
global.msg[0] = ;
global.msg[1] = Close MessageClose MessageClose Message ;
global.typer = 2;
blconwd = instance_create(blcon.x + 15, blcon.y + 10, OBJ_NOMSCWRITER);
alarm[2] = 100;
|