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gml_Object_obj_crygen3_Alarm_0

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1
myx = global.monsterinstance[myself].x;
2
myy = global.monsterinstance[myself].y;
3
blt1 = instance_create(myx + 52, myy + 48, blt_crybullet2);
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blt2 = instance_create(myx + 82, myy + 58, blt_crybullet2);
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blt1.dmg = 0;
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blt2.dmg = 0;
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alarm[0] = global.firingrate;
gml_Object_obj_crygen3_Alarm_0.gml

myx = global.monsterinstance[myself].x; myy = global.monsterinstance[myself].y; blt1 = instance_create(myx + 52, myy + 48, blt_crybullet2); blt2 = instance_create(myx + 82, myy + 58, blt_crybullet2); blt1.dmg = 0; blt2.dmg = 0; alarm[0] = global.firingrate;