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gml_Object_obj_disembodiedfoxhead_Draw_0

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1
if (myinteract > 0 && instance_exists(OBJ_WRITER))
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{
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    if (OBJ_WRITER.halt == 0)
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        animanim += 0.2;
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    siner += 0.5;
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}
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else
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{
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    animanim = 0;
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    if ((sin(siner / 2) * 2) < 1.9)
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        siner += 0.5;
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}
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ss = sin(siner / 2) * 2;
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draw_set_color(c_black);
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ossafe_fill_rectangle((x + 5) - (ss * 2), y + 20 + (ss / 2), ((x + sprite_width) - 8) + (ss * 2), y + sprite_height + 1);
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draw_sprite(sprite_index, animanim, x, (y - 6) + (sin(siner / 2) * 6));