1 |
blcon = instance_create((x + sprite_width) - 8, ystart + 8, obj_blconsm); |
2 |
mycommand = round(random(100)); |
3 |
if (global.turn == 0) |
4 |
mycommand = 10; |
5 |
if (global.turn == 1) |
6 |
mycommand = 90; |
7 |
if (mycommand >= 0 && mycommand < 33) |
8 |
global.msg[0] = "You're&rather&slow."; |
9 |
if (mycommand >= 33 && mycommand < 66) |
10 |
global.msg[0] = "Come on,&let's go."; |
11 |
if (mycommand >= 66 && mycommand <= 100) |
12 |
global.msg[0] = "Hurry&up..."; |
13 |
if (global.turn == 3) |
14 |
global.msg[0] = "Want to&go on&a walk?"; |
15 |
if (whatiheard == 2 && mercymod == 21) |
16 |
global.msg[0] = "Pet...&me..."; |
17 |
if (whatiheard == 2 && mercymod == 20) |
18 |
{ |
19 |
global.msg[0] = "Oh boy!&Oh boy!&Oh boy!&Oh boy!"; |
20 |
mercymod = 21; |
21 |
} |
22 |
if (whatiheard == 5 && mercymod == 100) |
23 |
{ |
24 |
global.msg[0] = "Ahhhh,&humans&are&nice."; |
25 |
global.monsterdef[myself] = -30; |
26 |
} |
27 |
if (mercymod == 102) |
28 |
{ |
29 |
mercymod = 103; |
30 |
global.msg[0] = "Hey!!&That&was&fun!!"; |
31 |
} |
32 |
global.msg[1] = "%%%"; |
33 |
global.typer = 2; |
34 |
blconwd = instance_create(blcon.x + 15, blcon.y + 10, OBJ_NOMSCWRITER); |
35 |
global.border = 6; |
36 |
obj_heart.x = round((global.idealborder[0] + global.idealborder[1]) / 2) - 8; |
37 |
obj_heart.y = round((global.idealborder[2] + global.idealborder[3]) / 2) - 8; |