1 | if (instance_exists(obj_drakehead)) |
2 | { |
3 | draw_sprite_ext(spr_snowdrake_legs, 0, x, y, 2, 2, 0, c_white, 1); |
4 | draw_sprite_ext(spr_snowdrake_body, 0, x, y + ((obj_drakehead.y - ystart) / 3), 2, 2, 0, c_white, 1); |
5 | } |
6 | else |
7 | { |
8 | draw_sprite_ext(spr_snowdrake_legs, 0, x, y, 2, 2, 0, c_white, 1); |
9 | draw_sprite_ext(spr_snowdrake_body, 0, x, y, 2, 2, 0, c_white, 1); |
10 | } |