Undertale script viewer

← back to main script listing

gml_Object_obj_dtrapfire_Alarm_1

related scripts: Alarm_0 • Alarm_1 • Alarm_2 • Create_0

(view raw script w/o annotations or w/e)
1
vspeed = 2;
2
alarm[2]
 = 80;
gml_Object_obj_dtrapfire_Alarm_2.gml

instance_destroy();