gml_Object_obj_dustcloud_Alarm_0.gmlfriction = 0.8;
direction = random(360);
if (rightside < 0.75)
direction = 180;
if (rightside > 1.25)
direction = 0;
if (topside > 1.25 && rightside > 1.25)
direction = 45;
if (topside > 1.25 && rightside > 0.75 && rightside < 1.25)
direction = 90;
if (topside > 1.25 && rightside < 0.75)
direction = 135;
if (topside < 0.75 && rightside > 1.25)
direction = 315;
if (topside < 0.75 && rightside > 0.75 && rightside < 1.25)
direction = 270;
if (topside < 0.75 && rightside < 0.75)
direction = 235;
direction = -direction;
speed = 8;