1 |
if (global.encounter > steps) |
2 |
{ |
3 |
if (global.phasing == 0) |
4 |
{ |
5 |
if (global.interact == 0) |
6 |
{ |
7 |
script_execute(scr_steps, 340, 380, 40, 205); |
8 |
if (room == room_fire5) |
9 |
script_execute(scr_steps, 1040, 680, 40, 205); |
10 |
global.encounter = 0; |
11 |
battlegroup = floor(random(15)); |
12 |
if (battlegroup < 15) |
13 |
global.battlegroup = 50; |
14 |
if (battlegroup < 10) |
15 |
global.battlegroup = 78; |
16 |
if (battlegroup < 6) |
17 |
global.battlegroup = 77; |
18 |
if (global.flag[8 disable_random_encounters] == 1 || global.flag[7 true_pacifist] == 1) |
19 |
instance_destroy(); |
20 |
if (global.flag[408 progress_hotland_battles] == 0) |
21 |
global.battlegroup = 51; |
22 |
if (global.flag[408 progress_hotland_battles] == 1) |
23 |
global.battlegroup = 50; |
24 |
if (global.flag[408 progress_hotland_battles] == 2) |
25 |
global.battlegroup = 52; |
26 |
if (global.flag[408 progress_hotland_battles] == 3) |
27 |
global.battlegroup = 77; |
28 |
if (global.flag[408 progress_hotland_battles] == 4) |
29 |
global.battlegroup = 78; |
30 |
global.flag[408 progress_hotland_battles] += 1; |
31 |
if (alldead == 2) |
32 |
global.battlegroup = 19; |
33 |
if (alldead == 1) |
34 |
{ |
35 |
global.flag[224 genocide_hotland] = 1; |
36 |
global.battlegroup = 19; |
37 |
alldead = 2; |
38 |
} |
39 |
else |
40 |
{ |
41 |
instance_create(0, 0, obj_battleblcon); |
42 |
if (desto == 1) |
43 |
instance_destroy(); |
44 |
} |
45 |
} |
46 |
} |
47 |
else |
48 |
{ |
49 |
steps = 0; |
50 |
} |
51 |
} |