1 | if (global.encounter > steps) |
2 | { |
3 | if (global.phasing == 0) |
4 | { |
5 | if (global.interact == 0) |
6 | { |
7 | script_execute(scr_steps, 840, 680, 16, 203); |
8 | global.encounter = 0; |
9 | global.battlegroup = 135; |
10 | if (alldead == 2) |
11 | global.battlegroup = 19; |
12 | if (alldead == 1) |
13 | { |
14 | global.flag[222 genocide_tundra] = 1; |
15 | global.battlegroup = 19; |
16 | alldead = 2; |
17 | } |
18 | else |
19 | { |
20 | instance_create(0, 0, obj_battleblcon); |
21 | instance_destroy(); |
22 | } |
23 | } |
24 | else |
25 | { |
26 | steps = 0; |
27 | } |
28 | } |
29 | } |