instance_create(x + 18, y + 13, obj_beachdebris);
alarm[0] = 8;gml_Object_obj_endbeachanim_Alarm_0.gmlinstance_create(x + 18, y + 13, obj_beachdebris); alarm[0] = 8; if (crack == 0) crack = 1; ctime += 1; if (ctime > 5) crack = 2; if (ctime > 10) crack = 3;
if (crack == 0)
crack = 1;
ctime += 1;
if (ctime > 5)
crack = 2;
if (ctime > 10)
crack = 3;