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gml_Object_obj_endbeachanim_Create_0

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1
alphys = instance_create(44, 52, obj_npc_marker);
2
alphys.image_speed = 0.2;
3
alphys.sprite_index = spr_alphys_gameboy;
4
alphys.visible = true;
5
alphys.depth = depth + 1;
6
headsprite = spr_undyne_head_normal;
7
head_index = 0;
8
headx = 0;
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heady = 0;
10
image_speed = 0;
11
con = 0;
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timer = -120;
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active = 1;
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shuffle = 0;
15
x -= 1;
16
image_index = 1;
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crack = 0;
18
ctime = 0;
19
scr_loadendsong
scr_loadendsong

if (!global.endsong_loaded) { global.endsong_loaded = 1; global.endsong[0] = caster_load("music/end/cast_1.ogg"); global.endsong[1] = caster_load("music/end/cast_2.ogg"); global.endsong[2] = caster_load("music/end/cast_3.ogg"); global.endsong[3] = caster_load("music/end/cast_4.ogg"); global.endsong[5] = caster_load("music/end/cast_5.ogg"); global.endsong[6] = caster_load("music/end/cast_5.ogg"); global.endsong[7] = caster_load("music/end/cast_6.ogg"); global.endsong[8] = caster_load("music/end/cast_7.ogg"); }
();
20
caster_play(global.endsong[3], 1, 1);
21
global.inbattle = 0;
22
o = scr_marker
scr_marker

thismarker = instance_create(argument0, argument1, obj_npc_marker); thismarker.visible = true; thismarker.image_speed = 0; thismarker.sprite_index = argument2; return thismarker;
(18, 175, spr_onionsan_bright);
23
o.depth = 200000;
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o.image_speed = 0.1;
25
r = scr_marker
scr_marker

thismarker = instance_create(argument0, argument1, obj_npc_marker); thismarker.visible = true; thismarker.image_speed = 0; thismarker.sprite_index = argument2; return thismarker;
(113, 145, spr_lumpdog);
26
r.depth = 200000;
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r.image_speed = 0.25;
28
l = scr_marker
scr_marker

thismarker = instance_create(argument0, argument1, obj_npc_marker); thismarker.visible = true; thismarker.image_speed = 0; thismarker.sprite_index = argument2; return thismarker;
(23, 131, spr_castledog_a);
29
l.depth = 200000;
30
l.image_speed = 0.2;