| 1 |
if (flowey == 1) |
| 2 |
{ |
| 3 |
draw_sprite_ext(spr_flowey_riseanim2, fimg, 140, 140, 1, 1, 0, c_white, 1); |
| 4 |
if (fimg < 8) |
| 5 |
fimg += 0.5; |
| 6 |
else |
| 7 |
flowey = 2; |
| 8 |
} |
| 9 |
if (flowey == 2) |
| 10 |
{ |
| 11 |
draw_sprite_ext(spr_flowey_riseanim2, fimg, 140, 140, 1, 1, 0, c_white, 1); |
| 12 |
draw_sprite_ext(spr_floweyface_l, global.faceemotion, 140, 140, 1, 1, 0, c_white, 1); |
| 13 |
} |
| 14 |
if (flowey == 3) |
| 15 |
{ |
| 16 |
draw_sprite_ext(spr_flowey_riseanim, fimg, 140, 140, 1, 1, 0, c_white, 1); |
| 17 |
if (fimg > 0) |
| 18 |
fimg -= 0.5; |
| 19 |
else |
| 20 |
flowey = 4; |
| 21 |
} |