1 | draw_sprite(sprite_index, image_index, x, y); |
2 | if (timer >= 640 && death == 0) |
3 | { |
4 | depth = -90000; |
5 | draw_set_color(c_black); |
6 | ossafe_fill_rectangle(-10, -10, 999, 999); |
7 | } |
8 | if (death == 1 && timer >= 850) |
9 | { |
10 | depth = -90000; |
11 | draw_set_color(c_black); |
12 | ossafe_fill_rectangle(-10, -10, 999, 999); |
13 | } |