side = choose(0, 1);
visible = false;
alarm[0] = 1;gml_Object_obj_f_handgun_Alarm_0.gmlvisible = true; if (side == 0) { x = 70; alarm[4] = 24; con = 1; } if (side == 1) { x = room_width - 70; image_xscale = -1; alarm[4] = 24; con = 1; }
con = 0;
image_speed = 1;
image_xscale = 1;