1 | if (drawamt < sprite_width) |
2 | { |
3 | drawamt += 8; |
4 | snd_play(snd_chug); |
5 | alarm[5] = 15; |
6 | } |
7 | if (drawamt >= sprite_width) |
8 | { |
9 | drawamt = sprite_width; |
10 | alarm[5] = -1; |
11 | justdoit = 6; |
12 | } |