| 1 | maxy = bbox_bottom - obj_mainchara.y; |
| 2 | if (col == 0) |
| 3 | draw_sprite(sprite_index, image_index, x, y); |
| 4 | if (col == 1) |
| 5 | draw_sprite(sprite_index, image_index, x, y - 16); |
| 6 | if (col == 2) |
| 7 | draw_sprite(sprite_index, image_index, x, y - 25); |
| 8 | if (col > 2) |
| 9 | draw_sprite(sprite_index, image_index, x, y - 30); |