1 | maxy = bbox_bottom - obj_mainchara.y; |
2 | if (col == 0) |
3 | draw_sprite(sprite_index, image_index, x, y); |
4 | if (col == 1) |
5 | draw_sprite(sprite_index, image_index, x, y - 16); |
6 | if (col == 2) |
7 | draw_sprite(sprite_index, image_index, x, y - 25); |
8 | if (col > 2) |
9 | draw_sprite(sprite_index, image_index, x, y - 30); |